8/17/2023 0 Comments Kerbal space program change focus![]() Keypad0: raise the increment step (+alt for reverse).Keypad2: switch different modes for trajectories (+alt for reverse).Keypad8/5: increase prograde/retrograde.The following hotkeys are available by default: Patches Control, allows to change the mode of Patched Conics draw, i.e.Orbit Info, shows the parameters of the planned orbit. ![]() Ejection angles, shows the ejection parameters in case the orbit escapes from the SOI of the celestial body.Next Encounter, shows the next encounter, allows to focus on it and shows the distance to it in the closest point (PE).Maneuver Gizmo, is the maneuver gizmo that looks very similar to the stock gizmo, and behaves in a similar way.The copy/paste format is similar to the Transfer Window Planner, and the maneuver can be pasted from it. Orbit Tools, allows to turn the orbit in normal/antinormal direction for a precise angle, to circularize the orbit, and to copy/paste the maneuver.Precise Input, allows to change the current maneuver precisely by the use of "+" and "-" buttons.Maneuver Presets, allows to save and load the parameters of the maneuver.Maneuver Pager, allows to switch between maneuvers, focus on the current maneuver and delete it.The toolbar icon will appear during the mapview, and by pressing on it you can enable and disable various components of the plugin. Unpack the plugin into GameData folder inside your KSP installation. The asset bundle name is expected to be 'precisemaneuverprefabs'. All four files can be taken from the KSP_Data/Managed directory of your KSP installation.Īlso, you will need the AssetBundle file with unity prefabs, which can be generated in Unity Editor from prefabs in /Prefabs folder.
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